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Marco Donnarumma | sound art and performance art, human body and biotechnology

  • Marco Donnarumma - FLxER Workshop - Live Performers Meeting, Xalapa, Messico 2008

The FLxER seminary can be summarized in three parts: historical introduction, features showcase performance and contents production.
During the first part FLxER Creative Team presents the FLxER project: software, and related artistic projects.
Follows and introduction the FlxER.net community, a virtual space where live video artists can share their work, interacting with 11.000 users from all over the world joining the platform: an “art community” which makes FLxER.net an on-line archive including more than 4.000 videos, animations, sounds and concepts.
The second part of the workshop consists in a show-case performance: members of the FLxER Team show the usage of the software and their actions are explained in real-time giving a full overview of the software’s features.
The third and last part of the seminary is focused on the production of multimedia contents and libraries for live video performances. Through individual exercises participants acquire the technical know-how about the creation of footage: video capture, animation techniques and video editing. Eventually participants learn how to organize their contents in ready-to-use libraries to import them in FLxER.

Goals

The course seeks to give participants without a previous experience in Live Visuals performances the required knowledge and skills to independently produce creative multimedia contents for Vjing and audiovisual performances using the FLxER environment. Eventually participants learn how to use FLxER as post-production tool for the manipulation of animation, commercials or short-film.

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