Keywords: action art, spatial sound, biophysical media, strain, dante inferno

Hypo Chrysos

World Premiere: 16 December 2011, Caixaforum, Madrid

Hypo Chrysos is a work of action art for vexed body and biophysical media. During this twenty-minute action the performer pulls two concrete blocks in a circle. His motion is oppressively constant; he has to force himself into accepting the pain until the action is ended. The increasing strain of the muscular tissues produces continuous bioacoustic signals.

The sound of the blood flow, muscle contraction bursts, and bone crackling are amplified, distorted, and played back through eight loudspeakers using the biophysical instrument XTH Sense, developed by the author. The same bioacoustic data stream excites an OpenGL-generated swarm of virtual entities, lights, and organic forms diffused by a panoramic HD video projector.

Using his arms to pull two ropes tied to concrete blocks, the performer struggles to walk along the stage. The ropes are short, and this forces him to lightly bend the torso forward, while the hips move backwards to maintain the equilibrium. The combined weight of the blocks is 50Kg. Initially they are not extremely difficult to pull, but on the long run, the resistance of the performer’s (very thin) body is truly stretched to the limits.

First, the performer feels the abrasion caused by the friction of the ropes against the hands; after about ten minutes, the tension in his arms becomes painful, and a few minutes later the spinal column feels like burning due to the continuous attrition of the vertebras. In order to keep moving in this condition, the body has to continuously optimise its response to the strain, and this provokes a heightened activity of the sensory system. The work aims to transmit this sensory alteration to the bodies of the audience members.

When the performer’s muscle vibration becomes tangible sound breaching into the outer world, it invades the audience members’ bodies through their ears, skin, and muscle sensory receptors. The sound makes their muscles resonate, establishing a nexus between player and audience. The listeners’ bodies, the player’s body, and the performance space resonate synchronously. The performer’s proprioceptive dimension is magnified and embraces the bodies of the audience members.

Hypo Chrysos is freely inspired by the sixth Bolgia of Dante’s Inferno, located in one of the lowest of the circles of hell. Here, the poet encounters the hypocrites walking along wearing gilded cloaks filled with lead. It was Dante’s punishment for the falsity hidden behind their behaviour; a malicious use of reason which he considered unique to human beings.

Reviews

“Muscular tissues, blood, heart rate, the meat – as Francis Bacon would say – boom out.”
Silvia Bertolotti, Digicult

Shows

  • Resonans: Unfolding Marco Donnarumma
    KU.BE, Copenhagen, DK, 2018
  • Dark Bodies Dark Identities
    Spektrum, Berlin, DE, 2017
  • CYNETART Fest / Metabody Project
    Hellerau, Dresden, DE, 2013
  • Contemporary Art Center Fabryka Sztuki
    Łódź, PL, 2013
  • TEI, Intern. Conf. on Tangible, Embedded, and Embodied Interaction
    Barcelona, ES, 2013
  • Panorama Festival/Happenings
    Rio De Janeiro, BR, 2012
  • Inspace
    Edinburgh, UK, 2012
  • Trendelenburg AV Festival
    Gijon, ES, 2011
  • Madatac Festival
    Caixaforum, Madrid, ES, 2011

Format

Solo piece for performer, blocks of concrete and panoramic video projections
Duration: 20 minutes
Media: blocks of concrete, ropes, custom-built XTH Sense bioacoustic sensors, multi-channel sound diffusion, interactive video

Credits

Concept, artistic direction, staging, light and video design, performance: Marco Donnarumma
Music, interaction programming, physiological computing software and hardware: Marco Donnarumma
Photography: Chris Scott
Video trailer: Marco Donnarumma
Artwork’s description text: Marco Donnarumma
Studio time: Inspace

An artwork and production by Marco Donnarumma. Supported by Creative Scotland.